This page gives links to binary packages for CodeLite 6.1, and to the free version of its RAD plugin wxCrafter.

Note that the CodeLite packages now incorporate the wx3.0.1 libraries that CodeLite requires, so there should no longer be any need to install wx3.0 separately. Of course you can if you wish, and you'll need to do so to build apps against wx3.

A note about the ubuntu 14.10 (utopic) debs. These were originally built against the official utopic wx3.0.1. However this interacts strangely with utopic, resulting in lost key-presses; a bug that's fixed in the wx3.0.2 release. So the utopic debs are now built against an unofficial wx3.0.2.

CodeLite apt repositories

If you have an older version of CodeLite installed from Ubuntu repositories, uninstall it first:
sudo apt-get purge codelite codelite-plugins

To download CodeLite for Debian based systems (Debian / Mint / Ubuntu etc):

  • Add CodeLite public key to avoid warnings from apt/aptitude

sudo apt-key adv --fetch-keys

  • Now let apt know that the repositories exist by adding the proper line from Table 1:
    • If you use an apt front-end e.g. synaptic, tell it to Add a repository, using as data the appropriate entry from the Table 1 below
    • If you do things by hand, add the appropriate URLs from Table 1 to /etc/apt/sources.list (you need to become superuser) :
For example, if you use Ubuntu utopic (14.10), either open /etc/apt/sources.list in an editor (as superuser) and append the proper line
from Table 1, or else use apt-add-repository in a terminal:

 sudo apt-add-repository 'deb utopic universe'

Table 1: CodeLite repositories

Distro/release Lines to append
debian wheezy deb wheezy contrib
ubuntu saucy deb saucy universe
ubuntu trusty deb trusty universe
ubuntu utopic deb utopic universe
  • You then need update your repositories. In synaptic, click the Reload button. If you're doing things by hand, do:

 sudo apt-get update

  • You should now be able to install CodeLite in the normal way through synaptic, or by doing:

 sudo apt-get install codelite wxcrafter

The ubuntu packages should also work on other *buntus, and on derivatives e.g. Mint.

CodeLite RPMs

There are rpms available for fedora 20 and 21, and openSUSE 13.1 and 13.2:

CodeLite rpms

First tell rpm about the CodeLite public key. As superuser do:

 rpm --import

Then either download the required rpm and install it as usual, or download and install in one step; e.g.

rpm -Uvh

There are also source rpms for fedora and openSUSE. Note that these do not contain wxCrafter. To build binary rpms containing wxCrafter, you'll need to download the appropriate, plus the file that contains its bitmaps, and put both in the rpmbuild/SOURCES dir before you build.


CodeLite is available on ArchLinux via their AUR repository

To install codelite:

yaourt -S codelite

wxCrafter for ArchLinux can be installed using the following instructions

Previous CodeLite releases

See this page for links to packages from previous CodeLite and wxCrafter releases.

wxCrafter binary packages

The above packages supply the CodeLite IDE. Also available is the free version of wxCrafter, its gui-designer plugin. There are three types of 32 and 64 bit packages here: for debian wheezy and ubuntu versions 13.10 (saucy) and 14.04 (trusty) and 14.10 (utopic); for fedora 20 and 21 and openSUSE 13.1; and for openSUSE 13.2. It's possible that some of these will work on earlier distro versions too, but only if you build CodeLite yourself against wxWidgets-3.0.1 or 3.0.2 (even then that's untested, but the wheezy ones are likeliest to work). Instead you can find older wxCrafter packages via the previous-releases pages.

UPDATE November 17th: Ubuntu 14.10 (utopic) originally had its own wxCrafter debs. However, as mentioned above, a second set of 14.10 CodeLite debs has been released, built against an unofficial wx3.0.2. The original wxCrafter debs will not work with these; indeed they make them crash. The 'standard' debian and ubuntu wxCrafter debs work fine, and should now be used.

Note that fedora 20 packages don't use the new fedora wxGTK3 packages as they are only available in 'updates', and the fedora 21 ones don't either as wxGTK3-devel doesn't provide a useful wx-config symlink (so the normal CodeLite/wxCrafter build process won't work). However the openSUSE 13.2 ones are built against the official wx3.0.1 packages (as are the corresponding CodeLite packages).

wxCrafter packages
debian wheezy & ubuntu 13.10 (saucy) to 14.10 (utopic)wxcrafter.debwxcrafter.debwxcrafter.deb
fedora and openSUSE 13.1wxcrafter.rpmwxcrafter.rpm
openSUSE 13.2wxcrafter.rpmwxcrafter.rpm

Download and install them with alongside CodeLite (it will do no harm to install wxCrafter without CodeLite, but it won't run!).
The debs are also available from the CodeLite repo (see above); the setup and public key are the same, but the packages are called 'wxcrafter'.

Note that these wxCrafter packages are built against wxWidgets-3.0.1, and so are unlikely to work with CodeLite versions <6.1.

wxCrafter libs

What if you don't want to use a package, or there isn't one that your distro supports? If you want to build your own CodeLite, here are the wxCrafter libs that the packages contain.
Choose the nearest match, but there's no guarantee they will work on distant versions or different distros.

wxCrafter libs
debian wheezy & ubuntu 13.10 to
fedora and openSUSE

You will also need the file that contains some of wxCrafter's bitmaps. This needs to end up inside the CodeLite 'share' installation (e.g. in /usr/share/codelite/). The itself needs to go in CodeLite's 'plugins' dir, which by default is probably /usr/lib/codelite/.
How to do this? Well, you could just add them by hand as superuser. However there are other alternatives:

  • If you are building from a tarball, 'configure' and 'make' as usual. Then before 'make install' add to Runtime/plugins/; it'll then be installed with the other plugin libs. There is no similar solution for at present, but this might be fixed sometime...
  • If you are building a CodeLite .deb package using the debian/rules from the repo, just add both and to the same dir as the source tarball. 'rules' knows to look for them there.
  • If you are using the fedora or openSUSE spec files to build an rpm, just add both and to rpmbuild/SOURCES/. You can copy the .spec hack if you create a .spec for other distros.
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Page last modified on February 06, 2015, at 04:48 PM