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I'd like to add a popup menu to my crafter project (so in the app, I can right click on a component and view the popup menu), but I haven't been able to do this so far in crafter. Any suggestions?
Thanks, Colin
wxCrafter Feedback - popup menu
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Re: wxCrafter Feedback - popup menu
Not supported atm..
I am adding it on my todo list. hopefully I will release an update in the coming week
Eran
I am adding it on my todo list. hopefully I will release an update in the coming week
Eran
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Re: wxCrafter Feedback - popup menu
Sorry to revive an old post, but did the ability to create wxMenu's as context (popup) menus make its way into the release version?
If so please can you give a quick explanation on how to use.
Many thanks
If so please can you give a quick explanation on how to use.
Many thanks
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Re: wxCrafter Feedback - popup menu
No. I been busy with porting it wxC/codelite to 2.9.5 and working on the OSX port of codelite (it was released almost a month after codelite 5.2 was released...)iwbnwif wrote:Sorry to revive an old post, but did the ability to create wxMenu's as context (popup) menus make its way into the release version?
If so please can you give a quick explanation on how to use.
Many thanks
Eran
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Re: wxCrafter Feedback - popup menu
Thanks for such a fast reply. Wow, sounds like you have been busy!
If you don't mind, I will add this as a feature request in due course because I really like the way that wxCrafter hooks up all the menu events with "connect" in the wxcrafter.cpp file which makes the derived classes 'clutter free'
If you don't mind, I will add this as a feature request in due course because I really like the way that wxCrafter hooks up all the menu events with "connect" in the wxcrafter.cpp file which makes the derived classes 'clutter free'