Problem of using wxWidgets in Windows10

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John2023
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Problem of using wxWidgets in Windows10

Post by John2023 »

Hi.

Using Project Wizard to build a new wxWidgets GUI project in Windows10,
I need to add two enviroment variables to build a debug version.
wxwin=c:\wxWidgets-3.2.1
wxcfg=gcc_dll\mswud

But if I want to build a release version, I must to modify "wxcfg" variable:
wxcfg=gcc_dll\mswu

Although this enviroment variable can be set separately in project setting, it's still a little tricky.
It's great that if Project Wizard can add the "wxcfg" variable to debug and release in the project file.
<Configuration Name="Debug" CompilerType=........
........
<Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
<![CDATA[wxcfg=gcc_dll\mswud]]>
</Environment>
........

CodeLite IDE is very well. Thank you!

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eranif
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Re: Problem of using wxWidgets in Windows10

Post by eranif »

Can you open an issue in GitHub? this sounds like a feature request

Make sure you have read the HOW TO POST thread
John2023
CodeLite Curious
Posts: 2
Joined: Sun Feb 26, 2023 6:59 pm
Genuine User: Yes
IDE Question: c++
Contact:

Re: Problem of using wxWidgets in Windows10

Post by John2023 »

OK. Thanks.

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