the current version of "make_mac_bundle.sh" has several shortcomings :
Only works with monolithic wxWidgets build (this is the main issue here)
Modifies the files then copies them around; I made it so that it first copies the files, then edits their paths. This is a minor change but I think it's cleaner this way Sometimes I build, notice I screwed up my wx paths, so I fix my paths and would like to re-run the bundling script, but atm it's impossible short of re-linking everything. As i said, minor, but helpful IMO
the patch is attached. It works for me, though of course wider testing of the changes is never a bad idea.
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I would be very grateful if someone could provide me a built version of CodeLite for OSX, preferably with the full install packages. I don't have enough Mac programming experience, so that I need to start from a functional base.
MikeMelzer wrote:I would be very grateful if someone could provide me a built version of CodeLite for OSX, preferably with the full install packages. I don't have enough Mac programming experience, so that I need to start from a functional base.