CodeLite 12.0.3, MacOSX 10.14.2, clang 1001.0.46.4
I’m sure these are simple concepts to programmers, but I’m just trying to get started learning on my own. How do I get CodeLite to find library headers and use them in builds? What type of New Project and/or settings do I need to use to dabble with a GUI project? I have FLTK 1.3.5 and wxWidgets 3.1.3 on my hard drive and I’m merely trying to copy/paste their samples into my CodeLite file, but I haven’t had any success getting CodeLite to find where the necessary headers are located.
Can anyone help a computer toddler out?
How to use GUI library with CodeLite on Mac?
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Re: How to use GUI library with CodeLite on Mac?
mac is same as working on Windows / Linux.
You need to install the library you want to use and set in the project settings the location of the header files + libraries
nothing special here.
You need to install the library you want to use and set in the project settings the location of the header files + libraries
nothing special here.
Make sure you have read the HOW TO POST thread